Sprint Vector Closed Beta: Daily Time Challenges!
If you thought the Sprint Vector Closed Beta was just for playing, think again: we’re giving you reason to run with daily challenges that’ll reward you with a full SV game key!
If you thought the Sprint Vector Closed Beta was just for playing, think again: we’re giving you reason to run with daily challenges that’ll reward you with a full SV game key!
Greetings Vectorheads! The time has finally come, the moment you have waited for with bated breath, and we shall not keep you sweating with anticipation any longer. Mr. Entertainment has declared that the Sprint Vector PC closed beta for Vive and Oculus begins Friday, January 19, to Sunday, January 28!
Survios today unveiled its latest project: Electronauts. A VR music creation tool designed for music lovers and creators of all ability levels, Electronauts plunges users into a surreal sonic experience where they can remix, compose, jam, and perform on uniquely designed electronic instruments.
Introducing Survios’ newest game. This is Sprint Vector, the galaxy’s most hyper-intense game show–and its newest star is YOU!
Survios co-founder and CCO James Iliff delivered his keynote talk “Unlocking Humanity Through Technology: The Potential of Virtual Reality” at the 2017 Geekpark Innovation Festival, an exploration of how we must examine VR as the long-awaited technological tool we need to fully unlock and realize our creativity.
Hi all! We’re very excited to announce that Survios has closed new funding totaling $50 million, led by Metro-Goldwyn-Mayer, and I want to take this moment to thank everyone in our community for this opportunity to make something great together.
The world of Raw Data is rife with hard surfaces peppered with subtle details–challenging textures to render due to artifacts, especially in up-close VR environments. After doing research into other texture-management plugins, we settled on giving Graphine’s Granite plug-in a configuration test run.
In Part 2 of our Founder’s Forum interview, Survios CEO and cofounder Nathan Burba sheds some light on the unique advantages that LA presents as a homebase for a VR startup. He also offers up his personal predictions on the impact virtual reality (VR) and augmented reality (AR) will have on our lives in the near future.
We sat down with Survios cofounder and CEO Nathan Burba to chat about work culture and what it takes to lead a young company in an equally young industry.
As we disclosed last week, thanks to your efforts, we’ve extracted tons of valuable information with regards to Eden Corp’s digital infrastructure. What does that mean for you? Two new missions, two new opportunities to extract more of that sweet, sweet raw data.
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