Learn More About Our Company

Founded in 2013, Survios is a Los Angeles–based gaming company focused on creating best-in-class immersive experiences and games.

Who We Are

Dreamers, Innovators & Storytellers

We’re a growing team of dreamers, innovators, and storytellers building gaming experiences for some of the most successful IP of all time. Our focus on talent and technology has led to multiple industry awards and honors in game design, sound design, technical achievement and more. As a company that likes to move ahead, we are currently expanding our reach into console and PC game development as we pioneer into the new world of cross-reality gaming.

Company Timeline

Pushing the Boundaries of Innovation

  • 2012

    First Full Body VR

    “Huge video game fans” and USC students Nathan Burba, James Iliff, Graham Matuszewski, and Alex Silkin build the first full-body and portable VR system with a dream to make VR home entertainment what it can and should be.

  • 2013

    The Beginning

    Survios is founded and acquires seed funding.

  • 2014

    First VR Project

    Develops first virtual reality project, Zombies on the Holodeck, that wins three Proto Awards for ‘Best Overall Experience,’ ‘Most Transportive,’ and ‘Best Interaction Design.’

  • 2016

    First Million in Sales

    Raw Data becomes the first VR game to hit $1M in sales only one month after release and the first to be a #1 Top Seller on Steam across all games worldwide. Acquires Series C funding led by MGM.

  • 2018

    First Awards

    Releases Sprint Vector, Electronauts, and Creed: Rise to Glory. Wins awards for “Developer of the Year,” “Best Character Design,” “Best Sound Design,” ‘Best Use of Music for Games,” and named a “Best VR Game of the Year” nominee and “Lumber Award Honoree.” Establishes Netvios, a joint venture with NetEase to distribute VR games in China.

  • 2019

    More Awards & Series D

    Continues establishing itself as a home for licensed VR experiences with Westworld: Awakening (nominated for D.I.C.E. Award “Immersive Reality Technical Achievement”) and secures a license to “AMC’s The Walking Dead.” Releases the original fantasy game Battlewake. Irongrey leads Series D funding.

  • 2020

    1 Million Units Sold

    Reaches 1 million units sold. Can now find at least one Survios game in 1 out of 8 VR devices. Walking Dead Onslaught is released. Westworld: Awakening is honored as a 23rd Annual D.I.C.E. Award Finalist.

  • 2021

    First Cross-Reality Game

    Develops Puzzle Bobble the first cross-reality title based on a major game franchise and its first non-VR game Big Rumble Boxing: Creed Champions.

Company Leadership

Decades of Digital Gaming Experience

  • Seth Gerson

    Seth Gerson

    Chief Executive Officer

  • TQ Jefferson

    TQ Jefferson

    Chief Product Officer

  • Joshua Green

    Joshua Green

    Chief Finance Officer

  • Alex Silkin

    Alex Silkin

    Chief Technology Officer

Survios Awards

Partners

  • MGM
  • Sony
  • AMC
  • Taito
  • Oculus
  • HBO
  • AMD
  • Nvidia
  • Nintendo
  • Microsoft
  • Apple
  • Intel
  • Steam
  • Valve
  • 20th Century Games
  • Disney