Marina Del Rey, CA / REMOTE
People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you! Survios currently has an opening for a talented Lead Technical Artist, Rigging - Unreal Engine.
Characters are often the heart and soul of a game. As the Lead Rigger, you will be a key contributor to bringing our characters to life inside Unreal Engine. You will work closely with the Animation, and Character teams, as well as the rest of the Tech Art Team, to ensure we have top notch rigs for our characters. You should be excited about changes and developments in the rigging ecosystem, and be a driver of quality and innovation.
Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games.
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