Senior Sound Designer

Marina Del Rey, CA

People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you! Survios currently has an opening for a Senior Sound Designer to contribute to our sound design efforts and push the quality and innovation to the next level with our talented Audio Team! 

Responsibilities:

  • Contribute to all aspects of sound design, including designing, editing, mixing and implementation of sound effects in alignment with the creative vision.
  • Collaborate with other departments (design, animation, VFX and engineering) to develop and define audio pipelines and systems.
  • Communicate with design to establish the creative direction and drive SFX quality for the game.
  • Improve game audio features and tool development.
  • Perform testing, debugging and various optimization methods for game audio systems.
  • Assist in maintaining audio-related documentation.
  • Contribute to the culture of learning within the audio team through knowledge sharing.
  • Work with external audio outsource when necessary. 

Requirements:

  • 3+ commercially shipped AAA titles on console, PC, and/or VR games with a track record of technical sound design and implementation skills.
  • Experience in in-game audio implementation using Wwise via Unreal Engine 4.
  • Ability to create a wide range of SFX, from realistic to abstract.
  • Foley recording and creation experience.
  • Experience in commonly available audio tools and software such as Reaper, Nuendo, Pro Tools, Sound Forge, etc.
  • Mixing, loudness measuring, and final audio polish skills.
  • Good understanding of interactive music composition, music editing and mastering.
  • Ability to work independently and organize pipelines.
  • Can multitask and handle several tasks or projects simultaneously
  • Excellent cross-department communication and collaboration.
  • Comfortable recording and directing voice talent.

Pluses:

  • Experience with VR/AR development.
  • Familiarity with 3D spatialized audio.
  • Experience mixing in 5.1 and 7.1 surround for games and linear media.
  • Some programming, scripting, or UE4 Blueprint experience.
  • Proficiency in Reaper and Sound Forge.
  • Bachelor's degree in either Music Technology, Audio Engineering, or equivalent professional experience.

 

NOTE: This is not a Composer or Music Producer position.  Please do not apply if you do not meet the “required qualifications” listed above.

 

About Us:

Survios is at the forefront of VR game development and is pioneering the future of immersive technologies. Since inception, we have taken a holistic approach to virtual reality innovation, developing hardware, software, and games hand-in-hand to take VR to places that no one has dreamed possible. Survios offers a pet-friendly work environment with unlimited vacation time and a host of other perks and benefits to give our team everything we need to create unrivaled Active Virtual Reality experiences.

 

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