Senior Tools Engineer - Unreal Engine 4

Marina Del Rey, CA / REMOTE

People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you! Survios currently has an opening for a talented Senior Tools Engineer working with Unreal Engine 4.

Candidates must have a passion for designing, implementing, tools and systems. Applicants should be enthusiastic about the opportunity to collaborate with other developers across disciplines, seek out opportunities to dive in, solve problems, and make improvements wherever necessary.

The ideal candidate has considerable experience contributing to a large cutting-edge code base and extensive experience creating development tools. The role requires prior experience developing tools for UE4.

Responsibilities:

  • Develop new editor features to support design and art needs.
  • Analyze and improve existing tools, and support the teams using them.
  • Drive best practices for tools development.
  • Continuously test, debug, profile, analyze, and optimize editor extensions.
  • Contribute innovative and original ideas on all aspects of game production and development.
  • Advise or mentor other engineers who are engaged in tools development.

Requirements:

  • Five or more years of experience in the creation and delivery of state-of-the-art, performance-minded games with two in-game credits required.
  • Experience building editor modules for UE4, including Slate UIs.
  • Demonstrated proficiency in C++.
  • Proficient with linear algebra and general 3D mathematics.
  • Comfortable working with internal and externally developed code.
  • Effective communicator and collaborator with engineers and team members from other disciplines.
  • Excellent analytical and communication skills.
  • Self-motivated and passionate about making video games.
  • Commitment to personal and peer development and sharing best practices.

Pluses:

  • Hands-on experience developing for PS4 and Xbox One.
  • Bachelor’s degree or higher in Computer Science, Computer Engineering, Software Engineering, Math, or related field.
  • Experience developing Maya plug-ins and asset pipeline support utilities.
  • Experience designing and implementing threaded, asynchronous software.
  • Experience with the technical challenges unique to active Virtual Reality game development.

About Us:

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games.

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