Lighting Artist - Unreal Engine 4

Culver City, CA

Survios, the foremost virtual reality game developer and pioneer of the future of immersive technologies, has an opening for an experienced Lighting Artist working in Unreal Engine 4.

The primary role of this position is to take ownership of the lighting of environments and characters for our games, ensuring that it meets the art direction requirements of the game whilst adhering to any technical restrictions.

Responsibilities:

  • Taking game scenes and lighting them to both a creative and technical brief.
  • Help to drive narrative, aesthetic, and player guidance through effective use of colour, light and mood. Using lighting to help convey emotional experiences.
  • Working closely with the art team to improve workflows and processes.
  • Maximize visual impact of the game while maintaining highly performant scenes.
  • Collaborating with other disciplines such as 3D modelers and VFX artists, graphics programmers, and level designers to create great AAA game experiences.

Requirements:

  • At least 3 years of experience as a lighting artist or equivalent senior artist role, working on at least one AAA title.
  • In-depth understanding and practical experience of lighting in either real-time gaming engines or in high-end CGI productions.
  • A strong portfolio of work which demonstrates the ability to work with both realistic and stylized lighting/visual styles.
  • An excellent understanding of composition and colour theory.
  • Experience using Unreal Engine would be an advantage, but not a necessity.
  • Unreal Engine experience, or similar (UNITY, CryEngine, Frostbite, etc.).
  • Baked and real-time lighting techniques in modern game engines.
  • A drive to constantly push art quality and try out new ideas.
  • A highly positive and proactive work ethic.
  • Excellent communication, presentation, and negotiation skills.
  • Flexible and open-minded, able and eager to tackle challenges of both aesthetic and technical nature.
  • Determined and self-motivated.
  • Prepared to rise to a challenge.
  • Obsessed with quality.
  • Team focused.
  • Creative and innovative.

Pluses:

  • Multi-platform development experience.
  • Unreal Material / Shader development experience.
  • Compositing and colour grading experience is preferred.
  • VR Experience preferred but not required.

About Us:

Survios is at the forefront of VR game development and is pioneering the future of immersive technologies. Since inception, we have taken a holistic approach to virtual reality innovation, developing hardware, software, and games hand-in-hand to take VR to places that no one has dreamed possible. Survios offers a pet-friendly work environment with unlimited vacation time and a host of other perks and benefits to give our team everything we need to create unrivaled Active Virtual Reality experiences.

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