Parsing Raw Data: Creation of Bishop
Dive into the development process behind our interpretation of the traditional gunslinger, updated and revamped for Raw Data’s immersive world and VR gameplay.
Dive into the development process behind our interpretation of the traditional gunslinger, updated and revamped for Raw Data’s immersive world and VR gameplay.
Meet Bishop, a master practitioner of Gun Fu who turns any shootout into a ballet of bullets at superhuman speeds.
With Raw Data Early Access coming out July 14–officially less than a week–the Survios team wanted to connect with everyone and share what we’ve got coming up!
After GDC 2016, it’s official: the future is here, and it’s VR. To everyone who stopped by the Epic Games/Unreal…
Welcome to the new Survios blog, where we’ll showcase the people, projects and processes that are actively working to make VR games as engagingly human as they are technologically immersive.
VRLA was the big reveal of what’s been consuming our lives for basically the past year and a half. The reality is that we weren’t that nervous–we were absolutely stoked to finally share Raw Data with everybody because we’ve had so much fun playing it ourselves!
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