Alien: Rogue Incursion Evolved Edition Patch 1.1.0

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Our latest Patch 1.1.0 is now live!

The following changes apply to the PC, PS5, and Xbox versions of the game:

Gameplay Improvements

  • Faster Weapon Handling
    • Weapon swap is now quicker.
    • Aim-down-sights (ADS) transitions are noticeably faster.
    • Shotgun pump animation is faster and more responsive.
  • Pulse Rifle Tuning
    • Reduced recoil/spread while aiming.
    • Increased overall damage output.
    • Improved damage falloff for more consistent ranged performance.
  • Xeno Combat Updates
    • Xeno hit reactions play faster and feel more responsive.
    • Xeno claw attacks are quicker and more aggressive.
    • Xeno acid pools deal more meaningful damage.
    • Improved accuracy for Xeno claw and bite hit detection.
    • Enhanced death impacts and added new blood splash effects for better feedback.

Xenomorph AI & Encounter Balance

  • Reduced frequency and duration of Xeno taunts to keep combat flowing.
  • Removed taunting on non-lethal executions (prevents endless combat loops).
  • Tuned crouching claw strike damage to reduce unfair instant kills.
  • Reduced the spawn rate of certain locomotion-variety Xenos.
  • Improved Xeno spawn consistency in multiple holdout encounters.

Performance & Graphics

  • Fixed an issue preventing Nvidia Reflex from enabling properly.
  • Fixed problems with DLSS quality mode options.
  • Fixed resolution-scaling issues in FSR3/GSR plugins.
  • Improved roughness maps across the Medical environments for better visual quality.
  • Added a new “Unlimited” framerate option and improved framerate capping behavior.

Controls & Settings

  • Added an ADS Sensitivity option.
  • Added a HUD Visibility setting.
  • Added native Steam gyro controller support.

Cinematics & Mission Fixes

  • Fixed several issues causing Davis to appear incorrectly in M2 scenes.
  • Fixed rare cases where the player could die during the M3 shotgun cinematic.
  • Fixed Praetorian appearing invisible when loading certain boss-fight saves.
  • Fixed vents popping out of walls in drop-down rooms.
  • Fixed datapad appearing extended while unequipped.

General Fixes

  • Fixed Xeno shadows disappearing when killed under a flashlight.
  • Improved ladder-climb transitions to reduce the chances of getting stuck.
  • Corrected misaligned vent pieces in M2 Offices.
  • Fixed an issue where GCO wouldn’t restore correctly after interacting with clearance cards.
  • Increased reminder dialogue duration in M2 Offices.

Lastly, if you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at support@survios.com, and we’ll assist you directly.

Thank you for your continued support and patience!

Survios