Welcome to the Jam: Electronauts Now Available!

XFacebookLinkedInEmail

Synth orbs: polished. Laser harp: tuned. Lava looper: bubbled.

Electronaut, you are clear for launch: welcome to the jam.

For the past week Electronauts has been lighting up the livestreams, and now it’s your turn: Electronauts is officially available right now on Steam, Oculus, and PlayStation VR! Get it now on your VR platform of choice at a special release discount of 10% off* (20% off for PS Plus).

Ride the vibes of a top DJ playing a packed festival’s main stage, no musical experience necessary: all it takes to be an Electronaut is the passion to become one with the beat. And with over 40 songs from 50+ artists, you’re sure to find the music that moves you to explore, experiment, and electrify.

Survios personally worked with top electronic music artists to ensure that their tracks were treated faithfully, and it was a transformative experience for all involved. Check out our in-studio interview with Electronauts featured artist Krewella:

Ready to blast off into uncharted realms of creativity? Get acquainted with Electronauts’ interactive deck in the first installment of our how-to video series. GOODHENRY himself (a.k.a. lead audio engineer Henry) shows you the basics that’ll get you beatmaking in no time.

 

Electronauts v1.0.0 Release Notes – Steam & Oculus

  • * New songs included: “Roses,” “I Like it Loud,” “Bergschrund,” and “Megastar”
  • * Scrubbed config data to prevent data miners from seeing future songs in game
  • * Multiplayer Voice chat delay fixed
  • * Updated credits with special thanks and music credits
  • * Allowed Mac users to play against PC users via Quick Match
  • * Fixed minor UI issues with menu selection
  • * Added synth ball back into Klip
  • * Adjusted player hands .03 units on Vive
  • * Visualizer speed will save per song

Electronauts v1.0.4 Release Notes – PlayStation VR

  • * New songs included: “Roses,” “I Like it Loud,” “Bergschrund,” and “Megastar”
  • * Fixed Video Out/Flips when disconnecting the headset during transitions.
  • * Updated credits with special thanks and music credits
  • * Adjusted drumstick position in relation to the controller
  • * Fixed issue with “Wrecking Crew” Trophy
  • * Fixed minor UI issues with menu selection
  • * Added synth ball back into Klip

Electronauts Known Issues

  • * PC: Handheld Menu – Options – Pointer may become unresponsive when Options is held at certain angles.
  • * PC: Multiplayer – Host is able to record sequences without holding Trigger/Record
  • * PSVR: Extended play time will result in game audio slowing down
  • * PSVR: User will occasionally encounter a VideoOut Error when transitioning from tutorial to the main menu while shaking their head.

*Excluding EU customers.