Technical Lighting Artist

Marina Del Rey

“Let’s build Cross-Reality together.” Statements like that are what drive and excite us here. If you’re interested in working alongside passionate game developers that are driving towards the next evolution of immersive gaming, then you should join us. Survios, the foremost virtual reality game developer and pioneer of the future of immersive technologies, has an opening for a talented Technical Lighting Artist to help push the quality and innovation to the next level with our talented art team!

Responsibilities: 

  • Develop innovative strategies and techniques to maximize the visual quality of our games whilst maintaining performance.
  • Collaborate with the tech-art team to develop lighting related blueprints and other lighting effects, to create dynamic lighting gameplay elements. 
  • Assist in developing an efficient pipeline for lighting.
  • Work to maximize game performance. 
  • Work with the leads and other art team members to ensure consistent visual quality.
  • Design and implement lighting for game levels.
  • Mentor and assist the team to improve their technical skills.

Requirements:

  • 5+ years of leading-edge game art experience in a technical position and must have shipped more than one 3D title on current-gen consoles.
  • Excellent communication, interpersonal, organizational, and documentation skills.
  • Strong collaborative skills to work closely with art director, lead and other artists.
  • Creative problem-solving skills.
  • A great artistic eye for detail, composition and cinematography.
  • Good knowledge and understanding of color theory and color scripts
  • A strong understanding of modern 3D engines, art pipelines, and the techniques and technology behind them.
  • A deep understanding of game art optimization.
  • Technical proficiency in understanding proprietary tools and technology.
  • Ability to work well under pressure and within deadlines.
  • In depth knowledge of PBR workflow.
  • Must be familiar with industry standard 3D software (Maya, Unreal, Substance etc.) We are an Unreal / Maya studio
  • Passion for making and playing great games, with an awareness of current titles and industry trends.

Areas of Expertise:

A technical lighting artist will have the artistic skills of a lighting artist and will be able to bring more technical expertise to the position. They can write some code, scripts and blueprints to assist with pipeline development and the team in general. They can find creative and smart ways to achieve great lighting effects in an efficient manner. They will support and collaborate with the art team to help them achieve their visual goals

Pluses:

  • Experience working with VR.
  • Expert in Unreal Engine.
  • Python/C++ experience
  • Understanding of realtime raytracing
  • Experience of cinematic lighting pipelines

About Us:

Survios is at the forefront of VR game development and is pioneering the future of immersive technologies. Since inception, we have taken a holistic approach to virtual reality innovation, developing hardware, software, and games hand-in-hand to take VR to places that no one has dreamed possible. Survios offers a pet-friendly work environment with unlimited vacation time and a host of other perks and benefits to give our team everything we need to create unrivaled Active Virtual Reality and conventional flat screen game experiences.

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