Yes. We built Raw Data from the ground up to be a VR experience.
HTC's recommended maximum distance between the Vive Lighthouses is five meters (16.4').
In our experiences with different playspaces, here are the sizes we’ve determined are workable:
We’re all huge science fiction nerds and action combat aficionados, so naturally, that was the world we wanted to create for our first truly immersive VR gaming experience.
We delved into our favorite literature and media to figure out what made these worlds so appealing to us. The result is Raw Data’s sleek Japanese cyberpunk atmosphere and Retro-modern aesthetic, which features a bold, bright, futuristic metropolis teeming with life both real and artificial. Combined with the action combat of the Hong Kong cinema style, we got a thrilling VR experience that scratches every itch.
We used Unreal Engine 4 to bring Raw Data to life.
For more information on how our devs used UE4, check out the official Unreal Engine blog feature on Raw Data.
Minimum system requirements:
Recommended system requirements:
Right now, Raw Data does not support Linux. This is something we will be considering in the future.
Yes — Raw Data Early Access launches with online co-op functionality.
Friends lists are locked to their respective platforms—Steam users won’t see Oculus Home users on their friends list, and vice versa—but you can play together by using Raw Data’s multiplayer search function. Check out our guide here for setting up a cross-platform game.
Side note: with cross-platform play, the quick match and matchmaking functions will automatically pair Steam and Oculus Home users together; additionally, the blue avatars that appear in the Showroom are populated by both Oculus Home and Steam users.
Yes. We are actively working on new missions, heroes, weapons, defenses, enemies, and more. We will be pushing updates to Raw Data early access every two weeks. Find us on the Steam Community Hub for the most up-to-date news and discussions. Follow us on our social media channels (Twitter and Facebook) and/or sign up for the official Raw Data newsletter for important news.
The Early Access release features a dash-style teleport system that will give players mobility around the in-game maps.
We will also be including the option for joystick/trackpad based positional translation in the future, for players who prefer this locomotion method also.
Yes! The levels’ difficulty scales to provide a fun—but not impossible—challenge.
We have built Raw Data to support DLC. However, how much and how long we support the game with DLC (beyond the official launch) will depend on its success and reception from the community.
There are some countries such as China where we are still working out our distribution plans with potential partners, while taking into account localization and game design for users. We are working as quickly as we can to bring Raw Data to everyone. We appreciate your patience and support.